While a lot of non web designers probably don't know about HTML5 or why it's important, web designers have been discussing this topic for months now.
While a lot of non web designers probably don't know about HTML5 or why
it's important, web designers have been discussing this topic for
months now. There are plenty of positives that this 'new' (revamped)
language gives us for
web design and
web development.
* Offline Support — There are certain features that come along with
HTML5 that allow you to store more offline information (more so than
cookies / cache) which is a huge plus for mobile application
developers. This will allow useful applications to continue to function
even when there is no available internet connection.
* Canvas and Video — These features make it easier than ever before to
add images (not really too big of an issue before) and video (big issue
before) to a web page and make it cross browser and mobile compatible.
* GeoLocation API — It isn't really part of HTML5 but since HTML5 is
associated mainly with mobile device use, GeoLocation goes along with
this discussion quite nicely. Developers can now more easily integrate
user-specific location based information into an app and do things like
that 'cool' augmented reality stuff people have been talking about.
That's how it's possible to point your iPhone or Android device at a
street and have it tell you where the closest coffee shop is (ever
wondered why your iPhone asks to use your 'Current Location'?).
* Advanced Forms — Now your mobile browser can handle some of the
background stuff that is required to make sure information that you
enter in an online form is accurate (form validators) instead of having
to run additional scripts to do it. This really will speed up load
times and increase that user experience stuff.
That being said, HTML5 sounds great and all developers should stop what
they are doing right now and start using it shouldn't they? That's not
necessarily the case. HTML5 is not yet supported by Internet Explorer
(I know, shocking right?) and in addition to that, there are few other
'deal breakers' that will hold HTML5 up from being completely
integrated into all platforms right away.
* The biggest issue is the acceptance (or lack thereof) of microformats
across multiple browsers. HTML5 uses a slew of new tags that add new
'semantic richness' to a web document but does not fully utilize
microformats (class attributes, etc.) which makes HTML5's backwards
compatibility non-existent. Being a graphic designer on the web, this
is a bad thing.
Most of the other negative points start to get sort of complicated and
difficult to explain so for now, I'll leave it at that. It is important
to know that HTML5 is still a good thing -- it's just going to be a bit
before it is completely integrated into every developer's day to day
routine. As mobile internet browsing continues to grow, however, it
will very soon have its place.
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